# Copyright (c) 2021 AccelByte Inc. All Rights Reserved.
# This is licensed software from AccelByte Inc, for limitations
# and restrictions contact your company contract manager.
#
# Code generated. DO NOT EDIT!

# template file: accelbyte_cloud_py_codegen

# pylint: disable=duplicate-code
# pylint: disable=line-too-long
# pylint: disable=missing-function-docstring
# pylint: disable=missing-function-docstring
# pylint: disable=missing-module-docstring
# pylint: disable=too-many-arguments
# pylint: disable=too-many-branches
# pylint: disable=too-many-instance-attributes
# pylint: disable=too-many-lines
# pylint: disable=too-many-locals
# pylint: disable=too-many-public-methods
# pylint: disable=too-many-return-statements
# pylint: disable=too-many-statements
# pylint: disable=unused-import

from typing import Any, Dict, List, Optional, Tuple, Union

from ....core import HeaderStr
from ....core import get_namespace as get_services_namespace
from ....core import run_request
from ....core import run_request_async
from ....core import same_doc_as

from ..models import ModelsGameRecordRequest
from ..models import ModelsGameRecordResponse
from ..models import ModelsResponseError

from ..operations.public_game_record import DeleteGameRecordHandlerV1
from ..operations.public_game_record import GetGameRecordHandlerV1
from ..operations.public_game_record import PostGameRecordHandlerV1
from ..operations.public_game_record import PutGameRecordHandlerV1


@same_doc_as(DeleteGameRecordHandlerV1)
def delete_game_record_handler_v1(
    key: str,
    namespace: Optional[str] = None,
    x_additional_headers: Optional[Dict[str, str]] = None,
    **kwargs
):
    if namespace is None:
        namespace, error = get_services_namespace()
        if error:
            return None, error
    request = DeleteGameRecordHandlerV1.create(
        key=key,
        namespace=namespace,
    )
    return run_request(request, additional_headers=x_additional_headers, **kwargs)


@same_doc_as(DeleteGameRecordHandlerV1)
async def delete_game_record_handler_v1_async(
    key: str,
    namespace: Optional[str] = None,
    x_additional_headers: Optional[Dict[str, str]] = None,
    **kwargs
):
    if namespace is None:
        namespace, error = get_services_namespace()
        if error:
            return None, error
    request = DeleteGameRecordHandlerV1.create(
        key=key,
        namespace=namespace,
    )
    return await run_request_async(
        request, additional_headers=x_additional_headers, **kwargs
    )


@same_doc_as(GetGameRecordHandlerV1)
def get_game_record_handler_v1(
    key: str,
    namespace: Optional[str] = None,
    x_additional_headers: Optional[Dict[str, str]] = None,
    **kwargs
):
    if namespace is None:
        namespace, error = get_services_namespace()
        if error:
            return None, error
    request = GetGameRecordHandlerV1.create(
        key=key,
        namespace=namespace,
    )
    return run_request(request, additional_headers=x_additional_headers, **kwargs)


@same_doc_as(GetGameRecordHandlerV1)
async def get_game_record_handler_v1_async(
    key: str,
    namespace: Optional[str] = None,
    x_additional_headers: Optional[Dict[str, str]] = None,
    **kwargs
):
    if namespace is None:
        namespace, error = get_services_namespace()
        if error:
            return None, error
    request = GetGameRecordHandlerV1.create(
        key=key,
        namespace=namespace,
    )
    return await run_request_async(
        request, additional_headers=x_additional_headers, **kwargs
    )


@same_doc_as(PostGameRecordHandlerV1)
def post_game_record_handler_v1(
    body: ModelsGameRecordRequest,
    key: str,
    namespace: Optional[str] = None,
    x_additional_headers: Optional[Dict[str, str]] = None,
    **kwargs
):
    if namespace is None:
        namespace, error = get_services_namespace()
        if error:
            return None, error
    request = PostGameRecordHandlerV1.create(
        body=body,
        key=key,
        namespace=namespace,
    )
    return run_request(request, additional_headers=x_additional_headers, **kwargs)


@same_doc_as(PostGameRecordHandlerV1)
async def post_game_record_handler_v1_async(
    body: ModelsGameRecordRequest,
    key: str,
    namespace: Optional[str] = None,
    x_additional_headers: Optional[Dict[str, str]] = None,
    **kwargs
):
    if namespace is None:
        namespace, error = get_services_namespace()
        if error:
            return None, error
    request = PostGameRecordHandlerV1.create(
        body=body,
        key=key,
        namespace=namespace,
    )
    return await run_request_async(
        request, additional_headers=x_additional_headers, **kwargs
    )


@same_doc_as(PutGameRecordHandlerV1)
def put_game_record_handler_v1(
    body: ModelsGameRecordRequest,
    key: str,
    namespace: Optional[str] = None,
    x_additional_headers: Optional[Dict[str, str]] = None,
    **kwargs
):
    if namespace is None:
        namespace, error = get_services_namespace()
        if error:
            return None, error
    request = PutGameRecordHandlerV1.create(
        body=body,
        key=key,
        namespace=namespace,
    )
    return run_request(request, additional_headers=x_additional_headers, **kwargs)


@same_doc_as(PutGameRecordHandlerV1)
async def put_game_record_handler_v1_async(
    body: ModelsGameRecordRequest,
    key: str,
    namespace: Optional[str] = None,
    x_additional_headers: Optional[Dict[str, str]] = None,
    **kwargs
):
    if namespace is None:
        namespace, error = get_services_namespace()
        if error:
            return None, error
    request = PutGameRecordHandlerV1.create(
        body=body,
        key=key,
        namespace=namespace,
    )
    return await run_request_async(
        request, additional_headers=x_additional_headers, **kwargs
    )
